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Lot7even

595 Audio Reviews

380 w/ Responses

yeah, this is really good

go off then ok

why do pauses like at 00:47 happen? they are very strange

Valquer responds:

Thanks for the review!

The reason why I did the automations is because it is actually a big feature for the genre if this song which is wave.

Good vibes. Your drums overpower your mix. Seems like there isn't enough going on to support such a heavy 4 on the floor kick sidechain pattern.

VariableGROfficial responds:

Gracias por escuchar y dar feedback, tomarΓ© en cuenta tu punto πŸ’™πŸ’œπŸ‘ŒπŸ˜ŠπŸ˜˜ quΓ© tengas una excelente tarde mi amigo

This is so cool lol.
In the intro there's this drone that comes in every bar but it ends too early and doesn't have enough of a reverb tail so it loses energy at the end of each bar.

The drop is a bit empty, and I can see why in the waveform. Things are so loud that they push 0 db and this leaves no space to add background elements that are actually effective in the mix.

Overall 5 stars on ideas, 4 stars in mixing.

Sounds like NCS, which is good if that's what you are going for. Might be time to branch out and find a style that interests you, because your technical skill is really good.

X3LL3N responds:

I mean, it pretty much is my style.
If I could do Melodic Dubstep like Roy Knox, Eurobeat like Turbo or Speedcore like Camellia, I'd gladly do it.
Also I nearly won this contest lol

Quite good!
The kick and snare are very out of place at the start of the song imo. the chords are very generic house chords and lack intensity, if you replaced them with something with more rhythm and the snare with something snappy if could be very nice!

The buildup is pretty good, though it should have a few layers of risers.

The drop is pretty good but also lacks intensity. OTT and Saturation are your friend for the growls, and OTT and Layers are your friend for the chords.

I like the whole midsection, but the crash you used is off-timbre.

Then basically the same problems and strengths repeat in the 2nd buildup.

The second drop is also nice, but if you are trying to mix dnb and melodic dubstep, why not use dnb drums? the dubstep drums feel very out of place, and because they are the same as in the intro they lack punch.

Overall quite nice, shows a good understanding of the basics of house. Just needs some minor edits and changes in mixing generally.

Vortonox responds:

Thanks man, I did that on purpose so people can get inspired.

Also I did add the OTT and Saturation things.

meruem lol

I like it, it gives me 2011 vibes haha. Maybe could use some sub bass boosts? and mixing of resonant frequencies.

LucasFader responds:

It's an old work I'm just uploading all I have done haha

Fantastic but I wish the drop's basses had more stereo layers because the main sounds tend to be so mono

I'll get the issues out of the way first because there aren't many and they aren't terrible --
The waveform never goes above a certian volume and rarely under a certain volume. It looks almost as though the entire song is limited. The is what causes the drops to lack power -- they are the same volume as the intro and buildup. Also, the piano that comes in after the drop around 1:04 is SO compressed and loud. It sounds like you cranked it +6db or raised the volume via a compressor, it loses all of its dynamics and takes up a ton of space in the mix, leaving room for nothing else.

Aside from these issues, I find the song's melodies to be pretty nice and fun to listen to. The drop's sound design is good and the mixing is pretty solid. Well done!

Vortonox responds:

the piano was full keyzone classic, i now use labs (chords) and keyzone classic (melody), which actually makes a difference.

i did forget to add ott and saturator, so maybe that's why

~vort

It's ok I feel like its often a bit messy and muddy in the mids

he/him or they/them idc

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